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Image 1675

Minion-pedia #102
Seiryu

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Titan


How To GetEdit

  • After claiming Sobek at the Lobby, the game will prompt you to visit the 'So good' webpage. Seiryu will be rewarded to you for using that link.


Max Level StatsEdit

Stat Value Graphics
Health 515
Energy 322
Attack 260
Healing 245
Speed 230


SkillsEdit

(For details, see Skills)


Starting Skill(s)Edit

Name Damage Other Properties Cooldown Energy Type
Image 614 Titan Slash (Lv.1) 40 - - 8 Titan


Titan SpecializationEdit

Titan Skill Tree
Image 617
Dominate
(Lv.1)
Image 1148
Image 614
Image 1469
Crush
Lv.3-5
Titan Slash
Lv.3-5
Roar
Lv.2-4
Image 259
Image 145
Image 1428
Titan Blast
Lv.1-3
Ancient Force
Lv.3-5
Flurry
Lv.3-4
I  I
Image 617
Image 1428
Dominate
Lv.3-4
Windstorm
(Lv.5)
I  I
Image 617
Tyrant
(Lv.5)


Guard SpecializationEdit

Guard Skill Tree
Image 1381
Taunt
Lv.2
Image 350
Image 1646
Image 717
Mud Blast
Lv.3-5
Perseverance
Lv.2-3
Burn
Lv.3-5
I  I
Image 430
Image 1646
Image 1295
Earth Shield
Lv.3-5
Perseverance
Lv.5
Fire Ram
Lv.3-5
Image 1381
Image 359
Taunt
Lv.3-4
Diamond Skin
Lv.3-4
I  I I  I
Image 1381
Image 359
Torment
(Lv.5)
Diamond Skin
Lv.5


Healer SpecializationEdit

Healer Skill Tree
Image 301
Titan Light
(Lv.1)
Image 1018
Image 520
Image 315
Ice Enclosure
Lv.3-5
Agility
Lv.1,2,4
Titan Heal
Lv.2-4
Image 1560
Image 224
Image 1470
Mirror Skin
Lv.1-2
Meditation
Lv.3-5
Titan Recovery
Lv.1-3
I  I I  I
Image 1560
Image 301
Image 1470
Mirror Skin
Lv.4-5
Titan Light
Lv.3-4
Titan Creation
(Lv.5)
I  I
Image 301
Titan Brilliance
(Lv.5)


StrategyEdit

(Feel free to add here any tactical subtlety involving this minion that you may know from experience.)

"Where's your Holymantis now, huh!?"

So few "jack-of-all-trades" minions do any of their potential functions well, but Seiryu is an exception to this rule. For something so easily obtained as clicking a button, Seiryu is actually really powerful. In terms of being used for healing, taunting or straight-up destroying the opposition, Seiryu is very useful; especially due to its speed.

Titan skill tree-

For opening in a fight, Windstorm should do the trick. With 100 base damage and not one, but TWO targets, you'll often have a good deal of progress made in the fight right from the get-go. The other moves, such as Titan Slash and Tyrant, are also useful for bringing foes down during Windstorm's cooldown. Sadly, all of these moves use lots of energy, so Seiryu may benefit from high-tier energy gems.

Guard skill tree-

For a defensive Seiryu, you may invest in its Taunt and Torment moves and Perseverance and Diamond Skin. This will allow Seiryu to not only help to keep your Minions on their feet longer, but also keep Seiryu alive to continue preserving its teammates. Alternatively, you could just invest in the initial Taunt, then use points on Perseverance until you can invest in the Healer skill tree so Seiryu can recover its whole team (itself included) from damage while also guarding its allies.

Healer skill tree-

Don't bother with Agility unless you plan on using Ice Enclosure, as the purpose of actual healing is to heal your allies from damage taken AFTER the first few blows of a fight, while Ice Enclosure can temporarily add to your team's health early on as an insurance policy. Seiryu's healing moves are still useful, though--Titan Creation heals the entire team, and Mirror Skin makes Seiryu less tempting to attack, allowing it to serve its purpose of healing longer. Titan Brilliance is also very useful, healing your target for quite a lot.

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